﻿namespace SCG.SolarVengeance
{
    partial class TitlePage
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this.btnNewGame = new System.Windows.Forms.Button();
            this.lblTitle = new System.Windows.Forms.Label();
            this.label2 = new System.Windows.Forms.Label();
            this.lblCopyright = new System.Windows.Forms.Label();
            this.btnConfigure = new System.Windows.Forms.Button();
            this.btnOpenGame = new System.Windows.Forms.Button();
            this.btnLobby = new System.Windows.Forms.Button();
            this.btnExit = new System.Windows.Forms.Button();
            this.lblBuild = new System.Windows.Forms.Label();
            this.lblLoading = new System.Windows.Forms.Label();
            this.txtErrors = new System.Windows.Forms.TextBox();
            this.progress = new System.Windows.Forms.ProgressBar();
            this.timerLoad = new System.Windows.Forms.Timer(this.components);
            this.btnBrainGame = new System.Windows.Forms.Button();
            this.dlgOpen = new System.Windows.Forms.OpenFileDialog();
            this.btnHelp = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // btnNewGame
            // 
            this.btnNewGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.btnNewGame.BackColor = System.Drawing.Color.Black;
            this.btnNewGame.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnNewGame.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnNewGame.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnNewGame.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnNewGame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnNewGame.ForeColor = System.Drawing.Color.Aqua;
            this.btnNewGame.Location = new System.Drawing.Point(651, 137);
            this.btnNewGame.Name = "btnNewGame";
            this.btnNewGame.Size = new System.Drawing.Size(317, 43);
            this.btnNewGame.TabIndex = 1;
            this.btnNewGame.Tag = "1";
            this.btnNewGame.Text = "New Game";
            this.btnNewGame.UseVisualStyleBackColor = false;
            this.btnNewGame.Visible = false;
            this.btnNewGame.Click += new System.EventHandler(this.btnNewGame_Click);
            // 
            // lblTitle
            // 
            this.lblTitle.AutoSize = true;
            this.lblTitle.BackColor = System.Drawing.Color.Transparent;
            this.lblTitle.Font = new System.Drawing.Font("Microsoft Sans Serif", 36F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblTitle.ForeColor = System.Drawing.Color.Yellow;
            this.lblTitle.Location = new System.Drawing.Point(32, 111);
            this.lblTitle.Name = "lblTitle";
            this.lblTitle.Size = new System.Drawing.Size(487, 69);
            this.lblTitle.TabIndex = 2;
            this.lblTitle.Text = "Solar Vengeance";
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.BackColor = System.Drawing.Color.Transparent;
            this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 36F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.label2.ForeColor = System.Drawing.Color.Red;
            this.label2.Location = new System.Drawing.Point(121, 261);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(0, 69);
            this.label2.TabIndex = 3;
            // 
            // lblCopyright
            // 
            this.lblCopyright.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)));
            this.lblCopyright.AutoSize = true;
            this.lblCopyright.BackColor = System.Drawing.Color.Transparent;
            this.lblCopyright.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblCopyright.ForeColor = System.Drawing.Color.Yellow;
            this.lblCopyright.Location = new System.Drawing.Point(39, 699);
            this.lblCopyright.Name = "lblCopyright";
            this.lblCopyright.Size = new System.Drawing.Size(315, 25);
            this.lblCopyright.TabIndex = 4;
            this.lblCopyright.Text = "©2014 Silicon Commander Games";
            // 
            // btnConfigure
            // 
            this.btnConfigure.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.btnConfigure.BackColor = System.Drawing.Color.Black;
            this.btnConfigure.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnConfigure.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnConfigure.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnConfigure.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnConfigure.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnConfigure.ForeColor = System.Drawing.Color.Aqua;
            this.btnConfigure.Location = new System.Drawing.Point(651, 287);
            this.btnConfigure.Name = "btnConfigure";
            this.btnConfigure.Size = new System.Drawing.Size(317, 43);
            this.btnConfigure.TabIndex = 5;
            this.btnConfigure.Tag = "1";
            this.btnConfigure.Text = "Configure My StarLord";
            this.btnConfigure.UseVisualStyleBackColor = false;
            this.btnConfigure.Visible = false;
            this.btnConfigure.Click += new System.EventHandler(this.btnConfigure_Click);
            // 
            // btnOpenGame
            // 
            this.btnOpenGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.btnOpenGame.BackColor = System.Drawing.Color.Black;
            this.btnOpenGame.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnOpenGame.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnOpenGame.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnOpenGame.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnOpenGame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnOpenGame.ForeColor = System.Drawing.Color.Aqua;
            this.btnOpenGame.Location = new System.Drawing.Point(651, 186);
            this.btnOpenGame.Name = "btnOpenGame";
            this.btnOpenGame.Size = new System.Drawing.Size(317, 43);
            this.btnOpenGame.TabIndex = 6;
            this.btnOpenGame.Tag = "1";
            this.btnOpenGame.Text = "Open Saved Game";
            this.btnOpenGame.UseVisualStyleBackColor = false;
            this.btnOpenGame.Visible = false;
            this.btnOpenGame.Click += new System.EventHandler(this.btnOpenGame_Click);
            // 
            // btnLobby
            // 
            this.btnLobby.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.btnLobby.BackColor = System.Drawing.Color.Black;
            this.btnLobby.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnLobby.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnLobby.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnLobby.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnLobby.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnLobby.ForeColor = System.Drawing.Color.Aqua;
            this.btnLobby.Location = new System.Drawing.Point(651, 336);
            this.btnLobby.Name = "btnLobby";
            this.btnLobby.Size = new System.Drawing.Size(317, 43);
            this.btnLobby.TabIndex = 7;
            this.btnLobby.Tag = "1";
            this.btnLobby.Text = "Multiplayer Lobby";
            this.btnLobby.UseVisualStyleBackColor = false;
            this.btnLobby.Visible = false;
            this.btnLobby.Click += new System.EventHandler(this.btnLobby_Click);
            // 
            // btnExit
            // 
            this.btnExit.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.btnExit.BackColor = System.Drawing.Color.Black;
            this.btnExit.FlatAppearance.BorderColor = System.Drawing.Color.Red;
            this.btnExit.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Maroon;
            this.btnExit.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnExit.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnExit.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnExit.ForeColor = System.Drawing.Color.Red;
            this.btnExit.Location = new System.Drawing.Point(651, 681);
            this.btnExit.Name = "btnExit";
            this.btnExit.Size = new System.Drawing.Size(317, 43);
            this.btnExit.TabIndex = 8;
            this.btnExit.Text = "Exit";
            this.btnExit.UseVisualStyleBackColor = false;
            this.btnExit.Click += new System.EventHandler(this.btnExit_Click);
            // 
            // lblBuild
            // 
            this.lblBuild.AutoSize = true;
            this.lblBuild.BackColor = System.Drawing.Color.Transparent;
            this.lblBuild.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblBuild.ForeColor = System.Drawing.Color.Yellow;
            this.lblBuild.Location = new System.Drawing.Point(39, 180);
            this.lblBuild.Name = "lblBuild";
            this.lblBuild.Size = new System.Drawing.Size(134, 25);
            this.lblBuild.TabIndex = 9;
            this.lblBuild.Text = "Build Number ";
            // 
            // lblLoading
            // 
            this.lblLoading.AutoSize = true;
            this.lblLoading.BackColor = System.Drawing.Color.Transparent;
            this.lblLoading.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.lblLoading.ForeColor = System.Drawing.Color.Aqua;
            this.lblLoading.Location = new System.Drawing.Point(39, 246);
            this.lblLoading.Name = "lblLoading";
            this.lblLoading.Size = new System.Drawing.Size(102, 25);
            this.lblLoading.TabIndex = 10;
            this.lblLoading.Text = "Loading ...";
            // 
            // txtErrors
            // 
            this.txtErrors.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left)));
            this.txtErrors.BackColor = System.Drawing.Color.Black;
            this.txtErrors.Font = new System.Drawing.Font("Microsoft Sans Serif", 10.2F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.txtErrors.ForeColor = System.Drawing.Color.Red;
            this.txtErrors.Location = new System.Drawing.Point(44, 307);
            this.txtErrors.Multiline = true;
            this.txtErrors.Name = "txtErrors";
            this.txtErrors.ScrollBars = System.Windows.Forms.ScrollBars.Vertical;
            this.txtErrors.Size = new System.Drawing.Size(310, 366);
            this.txtErrors.TabIndex = 11;
            this.txtErrors.Visible = false;
            // 
            // progress
            // 
            this.progress.Location = new System.Drawing.Point(44, 275);
            this.progress.Name = "progress";
            this.progress.Size = new System.Drawing.Size(310, 23);
            this.progress.TabIndex = 12;
            // 
            // timerLoad
            // 
            this.timerLoad.Enabled = true;
            this.timerLoad.Tick += new System.EventHandler(this.timerLoad_Tick);
            // 
            // btnBrainGame
            // 
            this.btnBrainGame.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.btnBrainGame.BackColor = System.Drawing.Color.Black;
            this.btnBrainGame.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnBrainGame.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnBrainGame.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnBrainGame.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnBrainGame.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnBrainGame.ForeColor = System.Drawing.Color.Aqua;
            this.btnBrainGame.Location = new System.Drawing.Point(651, 235);
            this.btnBrainGame.Name = "btnBrainGame";
            this.btnBrainGame.Size = new System.Drawing.Size(317, 43);
            this.btnBrainGame.TabIndex = 13;
            this.btnBrainGame.Tag = "1";
            this.btnBrainGame.Text = "Watch Brain AIs Play";
            this.btnBrainGame.UseVisualStyleBackColor = false;
            this.btnBrainGame.Visible = false;
            this.btnBrainGame.Click += new System.EventHandler(this.btnBrainDuel_Click);
            // 
            // dlgOpen
            // 
            this.dlgOpen.DefaultExt = "sv";
            this.dlgOpen.FileName = "dlgOpen";
            this.dlgOpen.Filter = "SV Files|*.sv";
            this.dlgOpen.Title = "Open Saved Game";
            // 
            // btnHelp
            // 
            this.btnHelp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.btnHelp.BackColor = System.Drawing.Color.Black;
            this.btnHelp.FlatAppearance.BorderColor = System.Drawing.Color.Cyan;
            this.btnHelp.FlatAppearance.MouseDownBackColor = System.Drawing.Color.Teal;
            this.btnHelp.FlatAppearance.MouseOverBackColor = System.Drawing.Color.Black;
            this.btnHelp.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
            this.btnHelp.Font = new System.Drawing.Font("Microsoft Sans Serif", 14F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
            this.btnHelp.ForeColor = System.Drawing.Color.Aqua;
            this.btnHelp.Location = new System.Drawing.Point(651, 632);
            this.btnHelp.Name = "btnHelp";
            this.btnHelp.Size = new System.Drawing.Size(317, 43);
            this.btnHelp.TabIndex = 16;
            this.btnHelp.Tag = "1";
            this.btnHelp.Text = "How to Play";
            this.btnHelp.UseVisualStyleBackColor = false;
            this.btnHelp.Click += new System.EventHandler(this.btnHelp_Click);
            // 
            // TitlePage
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(8F, 16F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackgroundImage = global::SCG.SolarVengeance.Properties.Resources.TitleScreen;
            this.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
            this.Controls.Add(this.btnHelp);
            this.Controls.Add(this.btnBrainGame);
            this.Controls.Add(this.progress);
            this.Controls.Add(this.txtErrors);
            this.Controls.Add(this.lblLoading);
            this.Controls.Add(this.lblBuild);
            this.Controls.Add(this.btnExit);
            this.Controls.Add(this.btnLobby);
            this.Controls.Add(this.btnOpenGame);
            this.Controls.Add(this.btnConfigure);
            this.Controls.Add(this.lblCopyright);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.lblTitle);
            this.Controls.Add(this.btnNewGame);
            this.DoubleBuffered = true;
            this.Name = "TitlePage";
            this.Load += new System.EventHandler(this.TitlePage_Load);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button btnNewGame;
        private System.Windows.Forms.Label lblTitle;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label lblCopyright;
        private System.Windows.Forms.Button btnConfigure;
        private System.Windows.Forms.Button btnOpenGame;
        private System.Windows.Forms.Button btnLobby;
        private System.Windows.Forms.Button btnExit;
        private System.Windows.Forms.Label lblBuild;
        private System.Windows.Forms.Label lblLoading;
        private System.Windows.Forms.TextBox txtErrors;
        private System.Windows.Forms.ProgressBar progress;
        private System.Windows.Forms.Timer timerLoad;
        private System.Windows.Forms.Button btnBrainGame;
        private System.Windows.Forms.OpenFileDialog dlgOpen;
        private System.Windows.Forms.Button btnHelp;
    }
}
